*Architecture firm requires a custom walkthrough, with 3D rendering for their fully automated minimalistic design. The aim is to showcase their home automation techniques, in an intuitive and custom manner that gives a rich experience.
They approached our team seeking an innovative and interactive solution to showcase their architectural designs to clients and investors.
- Visualization Difficulty: Traditional 2D drawings and static 3D models were insufficient to convey the true essence and spatial feel of their designs.
- Client Engagement: The firm struggled with engaging clients and investors during presentations due to the limited visual representation of their projects.
- Realism and Detail: They desired a solution that offered realistic visualizations with intricate details to simulate real-world experiences.
Planning & Design:
- Project Scope Definition: Understanding the client's needs, we outlined key areas of focus – immersive visualization, interactivity, and photorealistic representation.
- Asset Gathering: Collaborating with the architectural team, we obtained 3D models, textures, and design blueprints for the intended project.
- Workflow Development: Defined the workflow for importing assets into Unreal Engine 4 while ensuring optimization for performance and visual fidelity.
- Asset Integration: Imported architectural models, textures, and lighting data into UE4, optimizing assets for real-time rendering.
- Scene Development: Created a digital environment, replicating the project's physical space with attention to detail, including lighting, materials, and natural elements.
- Interactivity Integration: Implemented interactive elements like navigation controls, information hotspots, and day/night cycles for a dynamic experience.
- Realism Enhancement: Leveraged UE4's advanced features such as ray tracing, post-processing effects, and high-fidelity materials to enhance realism.
Testing & Refinement:
- Quality Assurance: Rigorous testing ensured smooth navigation, visual fidelity, and interactivity across various platforms (PC, VR).
- Client Feedback: Engaged DesignScape Studios throughout the process for iterative improvements based on their feedback and suggestions
- Immersive Experience: The final walkthrough provided an immersive and realistic experience, allowing clients to explore spaces as if physically present.
- Enhanced Communication: The interactive walkthrough facilitated better communication between the architectural team, clients, and investors, leading to a clearer understanding of design concepts.
- Increased Engagement: The visually captivating presentation resulted in increased engagement and interest from potential clients and investors.
- Versatility: The project was deployable across multiple platforms, including desktop, VR, and mobile, catering to diverse user preferences.
Conclusion: Utilizing Unreal Engine 4 to create a walkthrough significantly transformed the way the firm presented its architectural designs. The interactive and immersive experience not only elevated their presentations but also improved communication and client engagement, ultimately contributing to the firm's success in securing new projects and investments.
This case study highlights how Unreal Engine 4 was instrumental in addressing the challenges faced by an architectural firm, enabling them to showcase their designs in a more engaging and immersive manner, thereby enhancing client communication and project outcomes.
Technology Used: UnrealEngine 4, C++
* Name is protected by NDA